CUSTOM REALTIME 3D-CONTENT

Knowing exactly what it takes to make your idea work and look right in an interactive virtual world.
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We specialize in creating software and assets for real-time engines.

Our 3D models are manually optimized as much as possible to minimize rendering times. Unnecessarily high polygon densities in areas that do not contribute to the optics are thus avoided.

Client: Volkswagen AG

Category: Media Production

Date: March 2019

Our workflows and QA are being continuously refined – we can work within our customers‘ existing pipelines or help develop a new one.

Our experience from many successful projects enables us to realistically plan delivery dates and capacity utilization. Adherence to promised deadlines and quality is our highest priority, because we know how dangerous delays of milestones can be for the success of a project.

Our customers come from various sectors, such as automotive, game, architecture, VR, medical, visualization, training and simulation industries, etc.

SUPPORTED PLATFORMS & PROTOCOLS All industry-standard OpenFlight-based image generators, all common game engines (Virtual Battlespace, Unity, Unreal Engine, CryEngine, etc.). Our models are designed to be compatible with a wide range of industrial simulation software, e.g.: CDB (Common Database Format), OTF, VBS (Virtual Battlespace), Unity, Unreal, VR-Forces and others. All sources and project files are available.

YOUR ADVANTAGE WITH US - EVERYTHING FROM ONE SOURCE!

COMPATIBILITY & INTEROPERABILITY

Support for all industrial image generators, game platforms and simulation protocols.

FLEXIBLE LICENSING

From single-site to multisite to redistribution; flexible licenses are tailored precisely to the needs of our customers.

PLUG AND PLAY

Accelerate your workflow with fully functional 3D models tailored to your specification.

EDITABLE & CUSTOMIZABLE

Supplied with source files for easy extension and customization to specific requirements using their COTS editing software.

HIGH-RES GEOMETRY & TEXTURES

Photorealistic textures for accurate visual recognition. Various finishes and country-specific markings. of 3000 or 6,000,000 polygons; several LODs optimized for maximum visual performance.

VEHICLE-SPECIFIC ATTRIBUTES

Vehicle attributes such as correct dimensions, movable hatches, flaps and armament correspond to the real models. Our models support a variety of damage conditions.

CROSS-PLATFORM MODELS

3D models and assets, cultural features

Production Screenshots

(Hier entscheiden ob farbiger Hintergrund und transp. Bilder, oder andersrum)